Session 046: The Engine

Date: May 4, 2026
Locations: Aboleth Lair, Theros / The Engine
Party Level: 7
Party: Warwick Willows, Broj, Aedric Vale, Zar'Keth, Agelaius Phoeniceus, Sorina, Sinora
Session 046 — The Engine

🎙️ Session Recording

📜 Session Overview

The death scream of the thing beneath the bridge still rang in the stone when Warwick Willows, Broj, Aedric Vale, Zar'Keth, Egg, Sorina, and Sinora stood within the corpse-haunted silence of the aboleth's lair. The beast was dead, its ancient will broken, its tentacles gone still beneath the dark water, but the cave itself still felt as though it remembered the creature. The air clung heavy with mist and ichor, the walls slick with years of filth and buried secrets, and the blackened pools rippled as if unwilling to give up what had been stolen and hidden there.

So the party began the grim work of claiming the hoard.

For hours, they searched the lair, picking through the remains of a predator that had gathered wealth, relics, weapons, and strange treasures across untold years. Sorina moved along the water's edge, gathering coins from where they glittered beneath the muck, but the aboleth's corruption had not died with it. When her hand touched the ichor-stained water, something foul took hold. A curse crawled beneath the skin, a lingering remnant of the creature's mucus and malice, sinking into her like a final spiteful bite from beyond the grave.

Meanwhile, Egg and Zar'Keth took to fishing amid the ruined cavern, an almost absurdly calm sight against the aftermath of such a monstrous battle. Aedric Vale, trusting in the instincts and survival gifts of his dragon, plunged into the water itself, braving the cursed depths in search of what lay below. The others used spellcraft, tools, patience, and sharp eyes to drag lost wonders out from hiding. Bit by bit, the hoard was uncovered: coins pried from stone, strange items freed from black water, magic pulled from beneath the filth, and forgotten things given names and purpose once more.

As each object was recovered, the party examined it, identified it, and weighed its worth. Their new treasures were sorted with care, categorized, and packed away into the portable hole, turning the spoils of a nightmare into resources for the road ahead. Warwick, in a moment of quiet certainty, destroyed his web wand — and as it came apart in his hands, the spell passed into him, no longer stored but known.

Yet even as the hoard was claimed, unease began to grow. The lair had been beaten, the creature slain, and the waterfall silenced — but something beyond the cave was wrong.

When the party finally moved toward the entrance, they found no familiar world waiting for them. Outside, the waterfalls had run dry. Above them stretched a dark, black sky. The place beyond the cave was not the same place they had entered from. The terrain had changed. The air felt wrong. The world seemed displaced, altered, as though the cave had become a doorway and they had unknowingly stepped through the ribs of reality itself. An eerie pressure settled over them as the group took flight, wings catching strange winds that fought against them as though the sky itself had become hostile.

Then Sinora saw it. The small blue light she had noticed before was no longer small. It had grown.

As the party tried to understand where they were, Aedric Vale felt the deeper wrongness first. The leylines were thin. Their usual essence — that glimmering coating of power that wrapped around them like living current — was gone. When Aedric Vale tried to draw a mana charge, the act resisted him. What should have been instinctive became effortful, strained, like trying to breathe through cloth.

Using the Realmseeing Glasses crafted by Zar'Keth, Aedric Vale looked deeper — and what he saw was worse. The blue spark-like entity was real. And beneath them, the leylines were cut. Broken. The foundation of planar power had been wounded, severed like veins beneath the earth. Then the ground itself began to move. What had seemed like terrain became an obstacle, shifting and reacting beneath them. Wind battered their wings. Overhead, the sky moved in impossible ways, threads of color and force sliding across the darkness. Even the wall the party had built began to shift and change, no longer behaving like mere stone and effort, but like something caught inside a greater machine.

And then the truth settled over them like a locked door closing. Realmstriding had been cut off.

Still, the blue light called to them, and the party flew toward it. What they found was not some towering god, nor a massive engine-heart blazing with power. It was a small orb-like creature, no larger than a watermelon, calmly picking scales from a fish. It had no legs, only tendrils beneath it, and it moved with a strange, purposeful intelligence. When it approached Aedric Vale, it reached out and plucked one of his beard hairs as if collecting a sample. Then it adjusted a crystal atop itself, shifting its form or function just enough to speak.

The creature passed before the party one by one. It reached toward each of them and took tokens from their dragons, placing them into a receptacle as the sky pulsed in answer. Egg tried to move away, but the orb followed with unsettling patience, neither hostile nor harmless, simply intent on completing whatever process it had begun.

When the party pressed it for answers, the creature gave them one that changed the shape of everything around them. They were in the engine. Not a cave. Not the same stretch of Theros they had known. Not simply another place beneath the bridge. They were inside something vast, something broken, something that could cut leylines, shift skies, change biomes, and make Realmstriding impossible.

In the distance, a mountain rose like a wound in the horizon, its peak cleanly cut in half. As the party continued onward, the sky and colors changed around them, the world transitioning from one biome to another as though they were passing through chambers of a living machine. The farther they traveled, the harder it became for Aedric Vale to use mana. The same strain deepened, pressing against him with every attempt. The party's connection to the leylines was weakening.

Amid that growing danger, Sorina turned her focus inward, to the curse still festering from the aboleth's ichor. With Aedric Vale and Sinora helping her, the corruption was confronted and lifted, pulled free before it could dig itself any deeper. It was a small victory, but a vital one — a breath of relief in a place that seemed designed to take breath away.

Then Zar'Keth, ever curious and ever drawn toward the strange machinery of the world, began following one of the orb-like drone creatures. And just as the party pressed deeper into the impossible engine, just as the sky shifted and the broken leylines groaned beneath them, every leyline attunement they carried suddenly dropped.

The party had escaped the aboleth's lair with treasure in hand. But now they stood inside something far older, far stranger, and far more dangerous — cut off from Realmstriding, stripped of their leyline attunements, watched by crystalline drones, and moving through a place where the world itself was changing its rules around them.

⚔️ Key Moments

The Hoard Claimed

Hours of careful, grim work yielded what the aboleth had stolen and hoarded across untold years. Each item recovered was examined, identified, and sorted with purpose — coins, relics, magical curiosities pulled from ichor-dark water and hidden stone. The portable hole became a vault, and the spoils of a nightmare became tools for what comes next. The hoard was real, and it belonged to them now.

Warwick Destroys His Web Wand

Warwick Willows took his web wand in hand and destroyed it — deliberately, completely — and as it came apart, the spell passed into him. Not stored, not borrowed, but known. It was a quiet moment amid the aftermath of slaughter, a single decision that said something clear about how Warwick understood the difference between having a tool and becoming one.

Sorina Cursed by the Ichor

The aboleth's corruption had not died with the beast. Sorina moved along the water's edge collecting coins from the muck — and when her hand made contact with the ichor, something foul took hold. The curse crawled in like a final, spiteful bite from beyond the grave. It would travel with her beyond the cave and into whatever came next, a reminder that some enemies leave marks that outlast their deaths.

A Black Sky and a Changed World

When the party emerged from the cave, the waterfalls were dry and the sky above was black. The terrain was wrong. The world they had entered from was not the world waiting for them on the other side. The cave had been a door without a label, and none of them had known they were crossing a threshold until they were already through it. The eerie pressure that followed them into flight confirmed it: they were somewhere else entirely.

The Leylines Are Broken

Using the Realmseeing Glasses he had crafted, Zar'Keth lent Aedric Vale a lens that saw what the naked eye could not. What Aedric Vale found was the worst possible confirmation: the leylines were not merely thin or depleted — they were cut. Severed. Broken beneath the ground like veins that had been sliced through. The glimmering coating that usually surrounded them was gone. Drawing mana had become like breathing through cloth. And Realmstriding, the defining ability of the party's identity, was simply unavailable.

The Orb Speaks

What they found at the end of the blue light was not an army or an ancient power. It was a small, tentacled orb the size of a watermelon, calmly picking scales from a fish. It adjusted a crystal atop itself and spoke. It moved before each party member in turn, taking tokens from their dragons and placing them into a receptacle as the sky pulsed overhead. When pressed for answers, it offered the single most important one available: they were in the engine. That word — and the scale of what it implied — landed on the party like a change of gravity.

Attunements Drop

Every leyline attunement the party carried fell at once. Not gradually, not selectively — all of them, simultaneously. Whatever the engine was doing to the leylines beneath them, it had now reached far enough to strip the party of the connections they had built and earned. The moment was a full stop at the end of a sentence, and the sentence read: whatever this place is, it is in control here, not you.

👥 NPCs Encountered

The Orb Drone

Role: Unknown — appears to be a component or agent of the Engine

A watermelon-sized orb with no legs, only tendrils beneath it. It communicated by adjusting a crystal atop itself, moved among the party collecting tokens from their dragons, and stated plainly that they were inside "the engine." Whether it serves the engine, maintains it, or simply observes within it is unclear. It was not hostile — but it was not harmless either.

🔍 Important Discoveries

They Are Inside the Engine

The orb creature confirmed it directly: the party is not merely somewhere unfamiliar. They are inside a structure — something vast enough to contain biomes, cut leylines, shift terrain, and make Realmstriding impossible. The mountain in the distance with its peak sheared cleanly in half is not a natural feature. The sky that shifts colour as they move through it is not weather. This is a machine, or something like one, and they are somewhere inside it.

The Leylines Are Cut — Not Merely Weakened

The Realmseeing Glasses revealed what ordinary perception couldn't: the leylines were not thin from depletion or disruption. They were cut. Severed. Something inside the engine has broken the planar infrastructure in a way that makes mana difficult to access, Realmstriding impossible, and leyline attunements — eventually — nonexistent. This is not a temporary condition. Something has been done to the foundation of the world in this place.

The Aboleth's Hoard

Years of predation and collection yielded a trove of magical items, relics, weapons, and coin — the accumulated wealth of every creature and traveller the aboleth had claimed. All of it now belongs to the Realmstriders, sorted into the portable hole and waiting to be used. What the hoard contains and how it shapes the party's capabilities going forward will be felt in the sessions ahead.

✨ Character Moments

Warwick Willows — Knowledge, Not Equipment

Warwick Willows had a web wand. Now he has the spell. That distinction mattered enough to him to act on it — to take the thing he had been carrying and unmake it so that what it held could become part of him instead. It's a quiet statement about what kind of fighter and what kind of person Warwick is choosing to be: not one who depends on items, but one who internalizes power.

Sinora — The Eye That Caught the Light

It was Sinora who noticed the blue light before anyone else — and it was Sinora who saw, when the party emerged from the cave, that the small thing she had observed had grown into something significant. In a session full of overwhelming and disorienting discoveries, her attention to that specific detail was what gave the party a direction. Sometimes the most important thing is simply being the one who noticed.

Aedric Vale — Feeling the World Break

Aedric Vale is attuned to the leylines in a way the others are not, and that attunement made him the first to feel what was wrong — and the one most burdened by the feeling it, too. Trying to draw mana and finding it resist. Looking through the Realmseeing Glasses and seeing the cut leylines below. Feeling each attempt to use mana grow harder as the party moved deeper. He bore the weight of understanding what was being lost, even as the others were still processing where they were.

Egg — Moving Away, Being Followed

When the orb approached, Egg moved back. The orb followed. The exchange said something in miniature about the nature of the engine and its agents: they are not dissuadable, not particularly interested in resistance, and not going to be avoided by simply stepping away. Egg's instinct was correct, but the situation was not one that instinct could resolve. The token was taken regardless.

Sorina & Sinora — The Curse Lifted

In the middle of an increasingly dire situation — wrong world, broken leylines, engine confirmed, attunements at risk — Sorina, Aedric Vale, and Sinora took the time to do the work of lifting the curse. It was a small act of care in a large storm, and it mattered. The aboleth's final malice was refused. The curse was pulled free. One thread of its legacy cut, even as everything else around them was being cut too.

Zar'Keth — Following the Drone

Zar'Keth did what Zar'Keth does: when something strange and mechanical and purposeful appeared, he followed it. The orb drones were not inviting observation — they were simply moving — but Zar'Keth trailed one anyway, gathering information the only way available: by staying close. What he found or learned at the moment the attunements dropped remains an open question. What is clear is that he was still moving toward the answer when the floor fell out.

🖼️ Session Images

📝 DM Notes

The looting sequence gave the session a grounded, procedural opening after the intensity of the previous fight — an important breath before the world outside revealed itself. Having the curse linger past the aboleth's death as a consequence players had to carry forward gave the session's later curse-lifting moment weight and satisfaction it wouldn't have had otherwise.

Warwick destroying the web wand to absorb the spell was an elegant player decision that deserved to land exactly as it did — it's the kind of character choice that says more in one action than a page of dialogue could. Worth building on.

The reveal of the changed world outside the cave worked because the players had no warning — the cave had simply been a cave when they entered, and the transition was entirely environmental rather than announced. The black sky, the dry waterfall, the shifted terrain: all of it communicated displacement without explaining it. Keeping the orb creature small and mundane-seeming (picking scales off a fish) before it delivered its enormous revelation was the right tonal choice. "You are in the engine" hits harder when the thing saying it is the size of a watermelon.

The attunement drop at the session's end is the thread to pull on. The party is now inside something that has demonstrated it can strip their core abilities — and they don't know why, or how, or whether it can be reversed. That's exactly where they should be going into the next session.

🎭 Looking Ahead

The leylines are broken. Realmstriding is gone. Every attunement has dropped. The party is inside the engine — something vast, ancient, and structurally wrong — watched by crystalline drones and moving through terrain that shifts between biomes like the chambers of a machine. Zar'Keth is trailing a drone into the deeper workings of whatever this place is. What the engine is, who built it, what broke it, and whether the Realmstriders can find their way out — or whether they're meant to — are the questions that now define everything ahead.